Home
Games and Simulations
Interviews
Articles and Whitepapers
Graphic of the book title "Games, Gadgets, and Gizmos" by Dr. Karl M. Kapp.
 
 

Games and Simulations

Here are some games and simulations that are being used to teach the gamers, are being used in corporations or that have the potential for effective knowledge transfer. If you know of a link that you would like me to add to this list, please email me.

 

Immersive Learning Games and Simulations

Educational Games Teaching About Nobel Prize Winning Research

Learning to Conduct a Focus Group

In the area of advertising and creative strategy, focus-groups are the most popular method for interview research. Unfortunately, focus groups require enormous amounts of resources and skill both to administer and interpret. The need is to create a simulation to model the focus group process and assess learners on their ability to interpret and categorize respondent data.

Drag and Drop Exercises (More like puzzles than games but effective for online learning)

"Basic Knowledge" Games

Board Games

MMOLE (Massively Multi-Learning Online Learning Envrionment.

Metaverse

 

Graphic - An image take of the cover of Games, Gadgets, and Gizmos.